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The IntroComp Dilemma

Z-Machine Matter Box Art


I haven't had much time for programming lately, but a while back, I put together some Infocom-inspired box art for the Z-Machine Matter.  I thought it came out pretty good and could sit nicely alongside Deadline, The Witness or Suspect.  You can click on the image above to see it full size.  I tried to use an image and fonts that were reminiscent of classic Infocom packaging.  I've also updated the aged and peeling system requirements sticker.

I'll have to figure out what kind of props I can make that would work well in PDF format, but I've got some ideas...


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Heh, it looks really nice... I probably wouldn't be worrying about cover art with so much of the game still to do, but I guess you just needed a break, heh?

Mind you, you might want to remove the "Infocom" bit.

It's an homage. So I figured the more authentic looking the better.

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